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SSG Multi Gaming Clan

We can perhaps give you what you want and what you need to enjoy your gaming experience to the full.. If you are not registered with [SSG] Please register for member access, We also have clan applications open if you intrested in being in [SSG]. We are a Multi-Gaming clan, our team is based on,. | Project Reality | Squad | Arma3 | Battlefield |

The award-winning Project Reality Team is proud to announce the official release of Project Reality: BF2 v1.5!
First of all, a big thank you to our PR Community for sticking with us during this long development cycle. You are the heart and soul of Project Reality. Your support is what keeps us going! Today we launch our 38th major update: Project Reality:BF2 v1.5 and beyond In PR:BF2 v1.5 we implemented the long awaited Polish Forces, being featured on 3 new and 1 old map. Next to that we also introduce several other new assets and features. You can find more information in the list below. What's in store for PR next? The team was focused on both v1.5 and the long await PR:WW2 release at the same time! So the wait shouldn't be much longer now. More info will follow soon, but now it's update time! Trailer Enjoy the official Project Reality: BF2 v1.5 release trailer and screenshots here while you're downloading the new update:
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Realitymod.com Pr:bf2 V1.5.0.0 Changelog
After more than a year since our the release of v1.4, it's finally time for the 38th major release of PR:BF2 - v1.5!
A new release is around the corner and it's a big one as v1.5 will finally see the release of the Polish Forces! These bring new weapons, vehicles and maps that have been in development for years. Next to that we also introduce some new vehicles and weapons for other factions as well as countless other improvements, fixes and new features. Read all the details below! We plan to release PR:BF2 v1.5 this weekend, but unforeseen complications could delay it further. Stay tuned to our social media channels and the forums for more information, media, and of course the release. The wait is almost over! Want to help us test unreleased content and features and get a change to influence PR's development? Sign up as a tester today. PR:BF2 v1.5.0.0 Changelog (2018/02/X) ----------------------- GENERAL:
  • Added Polish Forces.
  • Added new Map Gallery.
  • Updated player manual.
  • Updated ticket system to stop bleed when defending team starts recapturing a bleed flag.
  • Updated exponential ticket bleed rate. Recapturing a bleed flag will also reset exponential bleed.
  • Updated supply crates to have much more supply points. (box/small/large: 450/500/1000->450/1500/3000)
  • Updated requesting kits from crates to cost 200 supply points.
  • Updated ammo boxes and supply crates to resupply twice as fast. (4%/s -> 8%/s)
  • Updated settings to now force EAX if it is available.
  • Updated the...
World of Warships How We Made Stalingrad
[​IMG] The beautiful, powerful, and legendary Stalingrad cruiser. Want to learn more about how this ship's model was created for World of Warships? Then watch our new video: to go to YouTube, click the image above. Enjoy! Continue reading...
World of Warships Dev Diaries
[​IMG] Here's a new video from the World of Warships team. Subtitles can be enabled in the video player separately. Enjoy watching! Continue reading...
World of Warships [premium Shop] Roma
[​IMG] Commanders! Meet Roma, a Tier VIII battleship from Italy. Bundles with this Premium ship are now available in the shop. Roma is a Vittorio Veneto-class battleship. She carried powerful main battery guns for a ship of her size, was protected by reliable side armor, and had good torpedo protection. However, the ship did not have good AA capabilities to efficiently counteract airstrikes. In battles, you will be seriously damaging enemy cruisers and battleships with armor-piercing shells while avoiding many of their retaliatory salvos, even torpedoes. If torpedoes do manage to hit your ship, the damage won't be as high. Moreover, thanks to Roma's low hull and superstructure height, her concealment capabilities will allow you to strike first and from a comfortable distance before being detected. [​IMG] A special camouflage was designed by Makoto Kobayashi, the renowned artist who opened new horizons in the mecha genre. Check the sales schedule so you don't miss this gorgeous ship and its bundles! You can find more information about them here: https://worldofwarships.com/news/common/roma-roma-your-boat/. Continue reading...
World of Warships Update 0.7.0
[​IMG] Commanders! A new update is now live across all servers! Take a look at the highlights to learn more about what's new. Check the game's official website for a full list of changes. https://worldofwarships.com/news/common/update-070/ New Camera in the Port You can now view your ships in the Port from new perspectives. Examine in detail the main and secondary guns, AA batteries, torpedo tubes, and deck aircraft to feel the grandeur of these steel giants! Take beautiful panoramic shots of your ships while fully zoomed out; or check out the elegant outlines using the top-down view. [​IMG] Training Rooms In order to prepare for fierce combat against other players, you will now have the opportunity to create training battles. If you've already made it to Account Level 15 in your Service Record, you're very welcome to try the new feature." In a Training Room, a whole set of configurable parameters are available to you. These range from the number of participants, ship types, and nationalities to maps and even weather conditions. Once you've created a Training Room, you can distribute up to 12 players to each team, or train on your own. [​IMG] No need to worry about the economy! In training battles, you don't use up your ammo or consumables, nor will you have to pay for the post-battle service of your ship. However, training battles won't bring you any...